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Post by Daedalus on Sept 14, 2016 7:00:22 GMT
NO ESCAPEThis heavily reminds me of the etheric runes that Kat saw on the Golem's Heart. I would have thought that Annie would be prepared for being trapped after her experiences with Jeanne and her blinker stone. But maybe she thought that would no longer be a problem, since her blinker stone was destroyed? But on the other hand, she knew that this thing can trap an etheric spirit (albeit she thought Jeanne was the one trapped, not the Green Man) so this was a pretty obvious risk. I'm getting a sinking feeling that this was not well-planned...
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Post by arf on Sept 14, 2016 7:03:07 GMT
Called it, for once.
This is where Annie wishes she paid more attention to Kat's reading of Fiego's robot code.
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Post by gpvos on Sept 14, 2016 7:07:19 GMT
Also, you'll be stuck in the ether for the rest of your life. Fun!
Yes, this also reminded me of Diego's golem code. Maybe Annie can figure out how to communicate with Kat in some way.
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Post by arf on Sept 14, 2016 7:09:42 GMT
I wonder what would happen now if Kat were to lean forward and put her hand on Annie's shoulder?
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Post by tiberius on Sept 14, 2016 7:18:38 GMT
Where is Jennifer Connelly when you need her? And why do I have the strong urge to listen to David Bowie again?
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Post by keef on Sept 14, 2016 7:28:11 GMT
Did Tom already have this in mind, when he wrote chapter 2? Also, you'll be stuck in the ether for the rest of your life. Fun! Make that eternity, her life is going to end soon after Jeanne has finished off everyone on shore. Going to be a very boring comic after that.
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Post by imaginaryfriend on Sept 14, 2016 7:37:10 GMT
Assuming Kat doesn't have a backup means of retrieving the arrow...
Option 1: Find a way to communicate with Mr. Green and see if they can figure it out if they put all the facts together. She's a medium so she should be able to talk to him at least a little... given time.
Option 2: Use mental powers to burn and break stuff. Something in there's bound to be delicate, or maybe there's a rune she can scratch.
Option 3: Someone informs Jeanne that Antimony is now in the arrow with Jeanne's lover, stuck there, all by themselves. IF Jeanne sensed Antimony approach the arrow then she would probably be able to feel any other odd approaches that happen within. (Upside to Option #3: If Jeanne can destroy the arrow she will do so. Downside to Option #3: High body count before Jeanne destroys the arrow.)
I'd go with Option #2, myself.
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Post by Angry Robot on Sept 14, 2016 7:59:48 GMT
Let's hope Annie knows Trémaux's algorithm for solving any maze that has well-defined walls. [Assuming this maze HAS well-defined walls.]
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Post by shadow3 on Sept 14, 2016 8:27:06 GMT
When logic and reasoning fails, burn everything down.
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Post by zbeeblebrox on Sept 14, 2016 9:07:18 GMT
I sure won't, Annie! It's suuuure won't. (we don't know what the hell your plan is)
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Post by rafk on Sept 14, 2016 9:12:30 GMT
This plan feels like there were a few lines like "Step 3: " before the eventual "Step 50: Profit!".
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Post by Jelly Jellybean on Sept 14, 2016 10:36:51 GMT
Come on Annie, remember your Etherics 101: It's only like a maze if you believe it's like a maze, so start believing it is something less trap-like. With that said, I really like how Annie's hair and facial expression both convey her fear/uncertainty. A little disheveled and vulnerable. EDIT: Annie's hair isn't tucked behind her ear anymore, her hair is usually tucked behind at least one ear when she has herself together. RE-EDIT on a separate note: After a futile effort to escape... Jeanne's Lover will notice Annie's etheric scar, know that Jeanne gave it to Annie, and know that Jeanne let Annie live. That will make him pause and give Annie a chance to convince him she is trying to help.
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Post by ohthatone on Sept 14, 2016 13:09:22 GMT
Where is Jennifer Connelly when you need her? And why do I have the strong urge to listen to David Bowie again? You remind me of the babe...
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Post by ohthatone on Sept 14, 2016 13:21:16 GMT
my uncle told me if I am stuck in a maze to put my hand on a wall and start walking. Don't remove my hand,just follow it though doorways and dead ends tracing the entire wall. eventually i'll get out. this assumes of course the walls don't change. Course if I had fire blastey powers I'd just toast a path through the walls.
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Post by eyemyself on Sept 14, 2016 13:34:23 GMT
It's early yet. Slow down and think Annie. You didn't think this was going to be as easy as grabbing the arrow and containing it, did you?
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QuotePilgrim
Full Member
Behind my door, there are twelve other doors.
Posts: 142
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Post by QuotePilgrim on Sept 14, 2016 13:56:44 GMT
my uncle told me if I am stuck in a maze to put my hand on a wall and start walking. Don't remove my hand,just follow it though doorways and dead ends tracing the entire wall. eventually i'll get out. this assumes of course the walls don't change. Course if I had fire blastey powers I'd just toast a path through the walls. This will always work if the walls of the maze are all connected, which is probably around 99% of all mazes. If you start at the entrance of any maze, this method will also always take you to the exit, if there is one, or back to the entrance if not. However, it is pretty trivial to build a maze where this method won’t work at all, provided you start from some point inside the maze. It’s also easy to build a maze with something at the center that this method won’t help you find. EDIT: here’s an image of a ridiculously simple maze where the wall-following algorithm fails.
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pasko
Full Member
Objection!
Posts: 224
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Post by pasko on Sept 14, 2016 14:19:30 GMT
NO ESCAPEI would have thought that Annie would be prepared [...] I'm getting a sinking feeling that this was not well-planned... That's the nature of storytelling. Everything as planned -> boring. It is very hard to have something exciting to tell, without making the characters seem unprepared.
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Post by Corvo on Sept 14, 2016 15:59:21 GMT
Shoud've called Basil. He's good with mazes. ...if the walls of the maze are all connected, which is probably around 99% of all mazes... Seems legit. Sorry, I couldn't resist.
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Demonsul
New Member
Seven years a new member
Posts: 44
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Post by Demonsul on Sept 14, 2016 16:40:05 GMT
Elfman's presumably been trying to get out of here for a while, and the forest folks seem crazy good at spacial puzzles, so I doubt it's as easy as following one wall. But I doubt this maze was designed to hold two people working together...
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QuotePilgrim
Full Member
Behind my door, there are twelve other doors.
Posts: 142
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Post by QuotePilgrim on Sept 14, 2016 17:10:06 GMT
Shoud've called Basil. He's good with mazes. ...if the walls of the maze are all connected, which is probably around 99% of all mazes... Seems legit. Sorry, I couldn't resist.I will admit that I did pull that number out of nowhere, but I wouldn’t be surprized if it is in fact close to reality. When they think about mazes, most people think about the kind that does have all the walls connected; you can test that by just asking someone to draw a maze. Also, the results of a Google image search for "maze" are composed almost exclusively of this kind of maze. In fact, I only found one image of a maze that didn’t have all the walls connected. So, yeah, it is certainly true that the vast majority of mazes have all the walls connected.
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Post by fish on Sept 14, 2016 17:15:29 GMT
If your plan doesn't contain suggestions on how to get out of this very obvious trap you've flung yourself into, then your plan isn't very well thought-out, now is it, Annie?
Just sayin'.
(guess I'm channeling my inner dickcharney today)
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Post by scottjm on Sept 14, 2016 19:53:13 GMT
Elfman's presumably been trying to get out of here for a while, and the forest folks seem crazy good at spacial puzzles, so I doubt it's as easy as following one wall. But I doubt this maze was designed to hold two people working together... My thoughts exactly. This can not be a simple one person solvable puzzle or he would likely have gotten out years/decades/centuries/ ago. But if they did not expect it to have to contain 2 people assuming no one would be able to get there since the purpose was to make the waters unpassable (well one of the purposes right?) then it could have been designed to contain just a single individual. Which is Annie's best hope of getting out, unless she can be dragged back to her body. Where is Jennifer Connelly when you need her? And why do I have the strong urge to listen to David Bowie again? You remind me of the babe... What babe?
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Post by atteSmythe on Sept 14, 2016 21:47:54 GMT
Let's hope Annie knows Trémaux's algorithm for solving any maze that has well-defined walls. [Assuming this maze HAS well-defined walls.] I'm not sure this maze has well-defined dimensions
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Post by rafk on Sept 14, 2016 22:55:03 GMT
my uncle told me if I am stuck in a maze to put my hand on a wall and start walking. Don't remove my hand,just follow it though doorways and dead ends tracing the entire wall. eventually i'll get out. this assumes of course the walls don't change. Course if I had fire blastey powers I'd just toast a path through the walls. This probably works for your average fun parlour maze, ok for hedge mazes as long as you wear gloves to avoid prickles, and very badly where the walls are trapped.
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Post by rafk on Sept 14, 2016 22:59:34 GMT
Elfman's presumably been trying to get out of here for a while, and the forest folks seem crazy good at spacial puzzles, so I doubt it's as easy as following one wall. But I doubt this maze was designed to hold two people working together... My thoughts exactly. This can not be a simple one person solvable puzzle or he would likely have gotten out years/decades/centuries/ ago. But if they did not expect it to have to contain 2 people assuming no one would be able to get there since the purpose was to make the waters unpassable (well one of the purposes right?) then it could have been designed to contain just a single individual. Which is Annie's best hope of getting out, unless she can be dragged back to her body. Yeah, my guess would be The Power Of Cooperation is what can overcome this trap and for the same reason, the designer only had one trappee in mind. And from a writing point of view, Annie drawing on her character development to play nice with Jeanne's boyfran here is much better and more interesting than Annie powering out with a solo power.
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Post by arf on Sept 14, 2016 23:06:28 GMT
Shoud've called Basil. He's good with mazes. Basil timeshares the Court's labyrinth which, as was made clear in Kat and Annie's report, is not a maze.
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Post by baphomet on Sept 15, 2016 0:29:33 GMT
The "hand on one wall" trick also doesn't work so well when the maze has more than two dimensions. This appears to have at least two levels, since you can see one above and one below. In any case that's probably a moot point, since I'm guessing there's more to the trap that has contained this spirit for ages than "a maze that is really hard, but solvable".
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Post by csj on Sept 15, 2016 4:59:30 GMT
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Post by snowflake on Sept 15, 2016 9:29:08 GMT
Yeah, my guess would be The Power Of Cooperation is what can overcome this trap and for the same reason, the designer only had one trappee in mind. And from a writing point of view, Annie drawing on her character development to play nice with Jeanne's boyfran here is much better and more interesting than Annie powering out with a solo power. Especially since Annie's abilities as medium and as afterlife guide are as real and as important as her fire-related powers. These "soft skills" are less tangible to her, they feel more like things that just seem to happen than like consciously using her powers, which makes seizing control of them all the more important.
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cb3
New Member
Posts: 36
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Post by cb3 on Sept 15, 2016 9:59:08 GMT
She would be very lucky to find her way out first time, now if she could talk to Smitty...
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